On the various pages of the plane editor, you can also adjust other physics parameters (wingspan, fuselage length, etc.) to more closely match the flight characteristics of a larger scale model. You may have to experiment to get just the right position. Then, input new landing gear positions/dimensions. ![]() Then (for planes) click on the "fuselage" tab. In the Aircraft menu, select "Edit (aircraft name)." to open the editor. You can fix this by adjusting the landing gear (or skid) position yourself, to correspond to the new aircraft size. ![]() The landing gear are still set for a normal (scale 1.0) size airplane. ![]() This problem most often comes about when you have increased the visual scale of your aircraft, without making similarĬhanges to physics parameters (such as the landing gear position). Or, my plane/heli crashes the instant I touch a landscape object. My plane/heli seems to sink underground when I land.
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